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The Arcade...

1. The Arcade: (6 weeks) where students play and analyze as many games as time permits, exploring the narratives, learning the vocabulary of games and game design, and examining the history of video games.

     During this segment, each learner begins the process of determining which aspects of the design process; animation, programming, artwork, creative writing, business leadership, quality control, sound & music, etc., interests them.

     Systems Thinking and Virtual / Augmented Reality will be explored and students will be encouraged to communicate their thinking and reasoning clearly in written communication and presentations. 

 

Standards Addressed in Unit 1:

 

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